skywhywalker CS2 Crosshair Code
Free Agent
Converted from skywhywalker’s pre-September-2026 code at 1440x1080 so it imports in today’s CS2 — it can differ by a pixel.
Console configCrosshair breakdown
skywhywalker uses a white medium cross in CS2.
It has black outlines, which keep it readable on bright walls, skies and smokes.
The gap is wide (4), leaving plenty of room to see the enemy’s head.
It is fully static — nothing moves when shooting or moving, so the reference point never changes.
Sizes are in pixels at 1080p screen height — CS2 rescales them for other resolutions.
A medium cross is the balanced choice: easy to find in fights without covering targets at range.
Tip: white can blend into some map textures — if you lose it, try cyan or yellow.
skywhywalker CS2 crosshair settings
| Style | 4 — Static Cross |
|---|---|
| Color | White · #FFFFFF (255, 255, 255) |
| Alpha | 200 |
| Length | 3 |
| Thickness | 1 |
| Gap | 4 |
| Outlines | Full |
| Center dot | Off |
| T-style | Off |
| Follow recoil | Off |
| Screen height | 1080p |
How do I use skywhywalker’s crosshair?
In CS2: Settings → Crosshair/Scopes → Share or Import, paste the CSGO-… code (or paste the console config into the console). Codes here use the new pixel format from the September 2026 update.