Aunkere CS2 Crosshair Code

Free Agent

Team: Free AgentCountry: RussiaResolution: 1024x768
Share code
CSGO-ZXXKo-SQWR2-ePYdX-L5L2i-eq36A

Converted from Aunkere’s pre-September-2026 code at 1024x768 so it imports in today’s CS2 — it can differ by a pixel.

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Console config
cl_crosshairstyle 4 cl_crosshair_length 3 cl_crosshair_thickness 1 cl_crosshair_gap 5 cl_crosshaircolor_r 50 cl_crosshaircolor_g 250 cl_crosshaircolor_b 250 cl_crosshaircolor_a 255 cl_crosshair_drawoutline 1 cl_crosshairdot 0 cl_crosshair_t 0 cl_crosshair_recoil 0 cl_crosshair_dynamic_spread_limit 255 cl_crosshair_dynamic_splitdist 3 cl_crosshair_dynamic_splitalpha_innermod 0.1 cl_crosshair_dynamic_splitalpha_outermod 1 cl_crosshair_dynamic_maxdist_splitratio 1 cl_crosshair_screen_height 768
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Crosshair breakdown

Aunkere uses a custom (#32FAFA) medium cross in CS2.

It has black outlines, which keep it readable on bright walls, skies and smokes.

The gap is wide (5), leaving plenty of room to see the enemy’s head.

It is fully static — nothing moves when shooting or moving, so the reference point never changes.

Sizes are in pixels at 768p screen height — CS2 rescales them for other resolutions.

A medium cross is the balanced choice: easy to find in fights without covering targets at range.

Aunkere CS2 crosshair settings

Style4 — Static Cross
ColorCustom (#32FAFA) · #32FAFA (50, 250, 250)
Alpha255
Length3
Thickness1
Gap5
OutlinesFull
Center dotOff
T-styleOff
Follow recoilOff
Screen height768p

How do I use Aunkere’s crosshair?

In CS2: Settings → Crosshair/Scopes → Share or Import, paste the CSGO-… code (or paste the console config into the console). Codes here use the new pixel format from the September 2026 update.

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