D0cC CS2 Crosshair Code

Free Agent

Team: Free AgentCountry: NetherlandsResolution: 1280x960
Share code
CSGO-OpsEx-JqqvV-MjKsS-HpKXL-ejUKF

Converted from D0cC’s pre-September-2026 code at 1280x960 so it imports in today’s CS2 — it can differ by a pixel.

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Console config
cl_crosshairstyle 4 cl_crosshair_length 2 cl_crosshair_thickness 2 cl_crosshair_gap 1 cl_crosshaircolor_r 50 cl_crosshaircolor_g 250 cl_crosshaircolor_b 250 cl_crosshaircolor_a 255 cl_crosshair_drawoutline 0 cl_crosshairdot 0 cl_crosshair_t 0 cl_crosshair_recoil 0 cl_crosshair_dynamic_spread_limit 255 cl_crosshair_dynamic_splitdist 7 cl_crosshair_dynamic_splitalpha_innermod 1 cl_crosshair_dynamic_splitalpha_outermod 0.45 cl_crosshair_dynamic_maxdist_splitratio 0.3 cl_crosshair_screen_height 960
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Crosshair breakdown

D0cC uses a custom (#32FAFA) small cross in CS2.

It has no outlines — a cleaner look, but it can fade on bright backgrounds.

The gap is small (1): the centre stays clear without losing focus.

It is fully static — nothing moves when shooting or moving, so the reference point never changes.

Sizes are in pixels at 960p screen height — CS2 rescales them for other resolutions.

A small crosshair keeps distant heads visible — ideal for tapping and holding long angles.

D0cC CS2 crosshair settings

Style4 — Static Cross
ColorCustom (#32FAFA) · #32FAFA (50, 250, 250)
Alpha255
Length2
Thickness2
Gap1
OutlinesOff
Center dotOff
T-styleOff
Follow recoilOff
Screen height960p

How do I use D0cC’s crosshair?

In CS2: Settings → Crosshair/Scopes → Share or Import, paste the CSGO-… code (or paste the console config into the console). Codes here use the new pixel format from the September 2026 update.

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