xertioN CS2 Crosshair Code

MOUZ

Team: MOUZCountry: IsraelResolution: 1920x1080
Share code
CSGO-ktdPT-uC6FT-syQun-osb69-wZNDR

Converted from xertioN’s pre-September-2026 code at 1920x1080 so it imports in today’s CS2 — it can differ by a pixel.

Edit in generator
Console config
cl_crosshairstyle 4 cl_crosshair_length 4 cl_crosshair_thickness 2 cl_crosshair_gap 3 cl_crosshaircolor_r 50 cl_crosshaircolor_g 50 cl_crosshaircolor_b 250 cl_crosshaircolor_a 255 cl_crosshair_drawoutline 1 cl_crosshairdot 0 cl_crosshair_t 0 cl_crosshair_recoil 0 cl_crosshair_dynamic_spread_limit 255 cl_crosshair_dynamic_splitdist 3 cl_crosshair_dynamic_splitalpha_innermod 0 cl_crosshair_dynamic_splitalpha_outermod 1 cl_crosshair_dynamic_maxdist_splitratio 1 cl_crosshair_screen_height 1080
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Crosshair breakdown

xertioN uses a custom (#3232FA) medium cross in CS2.

It has black outlines, which keep it readable on bright walls, skies and smokes.

The gap is wide (3), leaving plenty of room to see the enemy’s head.

It is fully static — nothing moves when shooting or moving, so the reference point never changes.

Sizes are in pixels at 1080p screen height — CS2 rescales them for other resolutions.

A medium cross is the balanced choice: easy to find in fights without covering targets at range.

xertioN CS2 crosshair settings

Style4 — Static Cross
ColorCustom (#3232FA) · #3232FA (50, 50, 250)
Alpha255
Length4
Thickness2
Gap3
OutlinesFull
Center dotOff
T-styleOff
Follow recoilOff
Screen height1080p

How do I use xertioN’s crosshair?

In CS2: Settings → Crosshair/Scopes → Share or Import, paste the CSGO-… code (or paste the console config into the console). Codes here use the new pixel format from the September 2026 update.

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