ScreaM CS2 Crosshair Code
Clutchain
Converted from ScreaM’s pre-September-2026 code at 1024x768 so it imports in today’s CS2 — it can differ by a pixel.
Console configCrosshair breakdown
ScreaM uses a custom (#32FAFA) large cross in CS2.
It has no outlines — a cleaner look, but it can fade on bright backgrounds.
The gap is wide (3), leaving plenty of room to see the enemy’s head.
It is fully static — nothing moves when shooting or moving, so the reference point never changes.
Sizes are in pixels at 768p screen height — CS2 rescales them for other resolutions.
A large crosshair is easy to track in chaotic fights, but it can cover heads at long range.
ScreaM CS2 crosshair settings
| Style | 4 — Static Cross |
|---|---|
| Color | Custom (#32FAFA) · #32FAFA (50, 250, 250) |
| Alpha | 255 |
| Length | 6 |
| Thickness | 2 |
| Gap | 3 |
| Outlines | Off |
| Center dot | Off |
| T-style | Off |
| Follow recoil | Off |
| Screen height | 768p |
How do I use ScreaM’s crosshair?
In CS2: Settings → Crosshair/Scopes → Share or Import, paste the CSGO-… code (or paste the console config into the console). Codes here use the new pixel format from the September 2026 update.