Giant Dot CS2 Crosshair Code
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CSGO-Acpxt-VKPt9-qWthd-d6bP9-RAHFN
Converted from Giant Dot’s pre-September-2026 code at 1080p so it imports in today’s CS2 — it can differ by a pixel.
Console configcl_crosshairstyle 4
cl_crosshair_length 0
cl_crosshair_thickness 14
cl_crosshair_gap 0
cl_crosshaircolor_r 255
cl_crosshaircolor_g 0
cl_crosshaircolor_b 0
cl_crosshaircolor_a 200
cl_crosshair_drawoutline 0
cl_crosshairdot 1
cl_crosshair_t 0
cl_crosshair_recoil 0
cl_crosshair_dynamic_spread_limit 255
cl_crosshair_dynamic_splitdist 7
cl_crosshair_dynamic_splitalpha_innermod 1
cl_crosshair_dynamic_splitalpha_outermod 0.5
cl_crosshair_dynamic_maxdist_splitratio 0.3
cl_crosshair_screen_height 1080
Crosshair breakdown
Giant Dot uses a red dot crosshair in CS2.
It has no outlines — a cleaner look, but it can fade on bright backgrounds.
Sizes are in pixels at 1080p screen height — CS2 rescales them for other resolutions.
Dot crosshairs suit players who focus on precise head placement and one-taps; they show less while spraying.
Tip: red can blend into some map textures — if you lose it, try cyan or yellow.
Giant Dot CS2 crosshair settings
| Style | 4 — Static Cross |
|---|---|
| Color | Red · #FF0000 (255, 0, 0) |
| Alpha | 200 |
| Length | 0 |
| Thickness | 14 |
| Gap | 0 |
| Outlines | Off |
| Center dot | On |
| T-style | Off |
| Follow recoil | Off |
| Screen height | 1080p |
How do I use Giant Dot’s crosshair?
In CS2: Settings → Crosshair/Scopes → Share or Import, paste the CSGO-… code (or paste the console config into the console). Codes here use the new pixel format from the September 2026 update.