felps CS2 Crosshair Code
Gaimin Gladiators
Converted from felps’s pre-September-2026 code at 1024x768 so it imports in today’s CS2 — it can differ by a pixel.
Console configCrosshair breakdown
felps uses a red medium cross in CS2.
It has no outlines — a cleaner look, but it can fade on bright backgrounds.
The gap is small (1): the centre stays clear without losing focus.
It is fully static — nothing moves when shooting or moving, so the reference point never changes.
Sizes are in pixels at 768p screen height — CS2 rescales them for other resolutions.
A medium cross is the balanced choice: easy to find in fights without covering targets at range.
Tip: red can blend into some map textures — if you lose it, try cyan or yellow.
felps CS2 crosshair settings
| Style | 4 — Static Cross |
|---|---|
| Color | Red · #FF0000 (255, 0, 0) |
| Alpha | 255 |
| Length | 3 |
| Thickness | 2 |
| Gap | 1 |
| Outlines | Off |
| Center dot | Off |
| T-style | Off |
| Follow recoil | Off |
| Screen height | 768p |
How do I use felps’s crosshair?
In CS2: Settings → Crosshair/Scopes → Share or Import, paste the CSGO-… code (or paste the console config into the console). Codes here use the new pixel format from the September 2026 update.