XANTARES CS2 Crosshair Code

Aurora

Team: AuroraCountry: TurkeyResolution: 1024x768
Share code
CSGO-G7wKC-xo9tZ-LoqAP-ozfSn-4UviB

Converted from XANTARES’s pre-September-2026 code at 1024x768 so it imports in today’s CS2 — it can differ by a pixel.

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Console config
cl_crosshairstyle 4 cl_crosshair_length 5 cl_crosshair_thickness 1 cl_crosshair_gap 5 cl_crosshaircolor_r 50 cl_crosshaircolor_g 250 cl_crosshaircolor_b 50 cl_crosshaircolor_a 200 cl_crosshair_drawoutline 0 cl_crosshairdot 0 cl_crosshair_t 0 cl_crosshair_recoil 0 cl_crosshair_dynamic_spread_limit 255 cl_crosshair_dynamic_splitdist 7 cl_crosshair_dynamic_splitalpha_innermod 1 cl_crosshair_dynamic_splitalpha_outermod 0.45 cl_crosshair_dynamic_maxdist_splitratio 0.3 cl_crosshair_screen_height 768
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Crosshair breakdown

XANTARES uses a custom (#32FA32) medium cross in CS2.

It has no outlines — a cleaner look, but it can fade on bright backgrounds.

The gap is wide (5), leaving plenty of room to see the enemy’s head.

It is fully static — nothing moves when shooting or moving, so the reference point never changes.

Sizes are in pixels at 768p screen height — CS2 rescales them for other resolutions.

A medium cross is the balanced choice: easy to find in fights without covering targets at range.

XANTARES CS2 crosshair settings

Style4 — Static Cross
ColorCustom (#32FA32) · #32FA32 (50, 250, 50)
Alpha200
Length5
Thickness1
Gap5
OutlinesOff
Center dotOff
T-styleOff
Follow recoilOff
Screen height768p

How do I use XANTARES’s crosshair?

In CS2: Settings → Crosshair/Scopes → Share or Import, paste the CSGO-… code (or paste the console config into the console). Codes here use the new pixel format from the September 2026 update.

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