blameF CS2 Crosshair Code
BIG
Team: BIGCountry: DenmarkResolution: 1280x960
Share code CS2 Code Converter →
CSGO-bnaGH-qPXdj-byevY-AQy5Y-YSV4M
Console config cl_crosshairstyle 4
cl_crosshair_length 2
cl_crosshair_thickness 2
cl_crosshair_gap 1
cl_crosshaircolor_r 8
cl_crosshaircolor_g 232
cl_crosshaircolor_b 149
cl_crosshaircolor_a 255
cl_crosshair_drawoutline 0
cl_crosshairdot 1
cl_crosshair_t 0
cl_crosshair_recoil 0
cl_crosshair_dynamic_spread_limit 227
cl_crosshair_dynamic_splitdist 3
cl_crosshair_dynamic_splitalpha_innermod 0
cl_crosshair_dynamic_splitalpha_outermod 1
cl_crosshair_dynamic_maxdist_splitratio 1
cl_crosshair_screen_height 960
Crosshair breakdown
blameF uses a custom (#08E895) small cross in CS2.
It has no outlines — a cleaner look, but it can fade on bright backgrounds.
A center dot (size 2) marks the exact point of aim.
The gap is small (1): the centre stays clear without losing focus.
It is fully static — nothing moves when shooting or moving, so the reference point never changes.
Sizes are in pixels at 960p screen height — CS2 rescales them for other resolutions.
A small crosshair keeps distant heads visible — ideal for tapping and holding long angles.
blameF CS2 crosshair settings
| Style | 4 — Static Cross |
|---|---|
| Color | Custom (#08E895) · #08E895 (8, 232, 149) |
| Alpha | 255 |
| Length | 2 |
| Thickness | 2 |
| Gap | 1 |
| Outlines | Off |
| Center dot | On |
| T-style | Off |
| Follow recoil | Off |
| Screen height | 960p |
How do I use blameF’s crosshair?
In CS2: Settings → Crosshair/Scopes → Share or Import, paste the CSGO-… code (or paste the console config into the console). Codes here use the new pixel format from the September 2026 update.