blameF CS2 Crosshair Code

BIG

Team: BIGCountry: DenmarkResolution: 1280x960
Share code
CSGO-bnaGH-qPXdj-byevY-AQy5Y-YSV4M
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Console config
cl_crosshairstyle 4 cl_crosshair_length 2 cl_crosshair_thickness 2 cl_crosshair_gap 1 cl_crosshaircolor_r 8 cl_crosshaircolor_g 232 cl_crosshaircolor_b 149 cl_crosshaircolor_a 255 cl_crosshair_drawoutline 0 cl_crosshairdot 1 cl_crosshair_t 0 cl_crosshair_recoil 0 cl_crosshair_dynamic_spread_limit 227 cl_crosshair_dynamic_splitdist 3 cl_crosshair_dynamic_splitalpha_innermod 0 cl_crosshair_dynamic_splitalpha_outermod 1 cl_crosshair_dynamic_maxdist_splitratio 1 cl_crosshair_screen_height 960
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Crosshair breakdown

blameF uses a custom (#08E895) small cross in CS2.

It has no outlines — a cleaner look, but it can fade on bright backgrounds.

A center dot (size 2) marks the exact point of aim.

The gap is small (1): the centre stays clear without losing focus.

It is fully static — nothing moves when shooting or moving, so the reference point never changes.

Sizes are in pixels at 960p screen height — CS2 rescales them for other resolutions.

A small crosshair keeps distant heads visible — ideal for tapping and holding long angles.

blameF CS2 crosshair settings

Style4 — Static Cross
ColorCustom (#08E895) · #08E895 (8, 232, 149)
Alpha255
Length2
Thickness2
Gap1
OutlinesOff
Center dotOn
T-styleOff
Follow recoilOff
Screen height960p

How do I use blameF’s crosshair?

In CS2: Settings → Crosshair/Scopes → Share or Import, paste the CSGO-… code (or paste the console config into the console). Codes here use the new pixel format from the September 2026 update.

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